Top 100 Grossing Mobile Games in Russia | All Platforms | February 2026
Bubble size = number of games | Color = average rating | Y-axis = % in top-50
| Rank ▼ | Game | Setting | Genre | Rating ▼ | Group | Monetization |
|---|
Competitive Index = Games Count × (Avg Rating / 5.0) | Higher = More competition
Settings with HIGH cultural relevance but LOW/ZERO presence in top-100
| Setting | Cultural Relevance | Games in Top-100 | Estimated CPI | Opportunity |
|---|---|---|---|---|
| Slavic Folklore / Russian Fairy Tales | Very High | 0 | $1.5-2.0 | 🟢 Excellent |
| Soviet Retrofuturism | High | 0 | $1.3-1.8 | 🟢 Excellent |
| Russian 90s Crime | High | 0 | $1.8-2.5 | 🟡 Good (edgy) |
| Metro / Underground Post-Apoc | Very High | 0 | $2.0-2.5 | 🟢 Excellent |
| STALKER / The Zone | Very High | 0 | $2.0-2.8 | 🟡 Good (political risk) |
| Dacha Life Simulator | Very High | Partial (farm games) | $1.5-2.2 | 🟢 Excellent |
| Russian Bogatyrs (Epic Heroes) | Medium | 0 | $2.5-3.2 | 🟡 Good |
| Soviet Space Race | Medium | 0 | $1.8-2.5 | 🟡 Moderate |
| Russian Winter Survival | High | Whiteout Survival similar | $2.0-2.6 | 🟡 Good |
| Orthodox Mythology | High | 0 | $1.5-2.0 | 🔴 High risk (blasphemy) |
Click on a card to see full details
X-axis: Competition (games count) | Y-axis: Success (% in top-50) | Size: Avg rating
| Genre | Global CPI | RU CPI (est.) | Note |
|---|---|---|---|
| Hyper-casual | $1.5 | $1.0-1.2 | Low complexity, high volume |
| Puzzle | $2.0 | $1.3-1.6 | Universal appeal |
| Simulation | $2.5 | $1.6-2.0 | Good retention |
| Action | $3.0 | $2.0-2.4 | Mid-core audience |
| Strategy | $4.0 | $2.5-3.2 | High LTV players |
| RPG | $4.5 | $3.0-3.6 | Most expensive |